Stargate Resistance

Art Director at Firesky

From The Ashes of Cheyenne Mountain

Following the tragic collapse of Cheyenne Mountain Entertainment, a group of 30 former CME staff came together to build Stargate Resistance. SGR was a faction based 3rd person shooter similar in style to Team Fortress, built using the Unreal engine. As Art Director, Mark led a small team of artists to release the title in a mere 6 months.

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Stargate Resistance Pre-Launch Trailer


Created and edited by Mark Thompson